Math Fact Fluency Game Grades 2-5 Clanker Imposter Classroom Edition

Math Fact Fluency Game Grades 2-5 Clanker Imposter Classroom Edition

$5.99
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Math Fact Fluency Game Grades 2-5 Clanker Imposter Classroom Edition

Math Fact Fluency Game Grades 2-5 Clanker Imposter Classroom Edition

$5.99

A single offline HTML math game for grades 2-5: kids solve notebooks in a school map, spot the robot imposters, and vote them out.

What's inside

  • One self-contained HTML file (Classroom Edition 1.0) that runs in a browser with no install
  • Grade level picker: 2nd, 3rd, 4th, or 5th grade
  • Math notebook operations you can turn on or off: addition, subtraction, multiplication, division
  • 1 player or 2 players (split screen); optional game controllers
  • Kids in the school: 6 to 20
  • Difficulty: Easy, Normal, or Hard
  • Clankers: 1, 2, or 3 robot imposters
  • Teacher settings: round length (no limit, or 5 / 10 / 15 / 20 minutes), hall passes and detention on or off, projector mode for big text
  • How to play, About and Privacy notes in the file (no data collected, no ads, no in-game purchases; works offline)
  • Original art, music, and lyrics in the file

Who it's for

Teachers and classrooms for grades 2-5 (math fact practice as a whole-class or small-group game). Also fine for 1-2 kids at a computer or on a projector.

Format

Single HTML file. Runs in any modern browser. Works offline. Digital only (not a printable worksheet pack). Includes a separate printable teacher How-To page in this product folder.

How to use

  • Open the HTML file in a browser (Chrome, Edge, Safari, or Firefox). No account and no internet needed after you have the file.
  • On the start screen, set grade level and which notebook operations to use.
  • Choose 1 or 2 players, how many kids are in the school, difficulty, and how many Clankers.
  • Use Teacher settings for round length, hall passes and detention, and projector mode if the class is watching on a big screen.
  • Press Play. Find math notebooks, solve them, report ice statues or use the lunchroom red button for a meeting, and vote.
  • Kids win by solving all notebooks or voting out the Clanker(s). The Clanker wins if only one kid is left.

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